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  Final Fantasy X contains a new, different system for leveling up. This time, instead of the usual experience points to gain levels, you will get AP after every battle to move on the sphere grid. Each character has a certain starting point. For example, since Lulu is a black mage, she will start at the part of the Sphere Grid with Black Magic. You may lead your characters on whatever path you would like on the sphere grid. You could have Yuna as a good fighter and Auron as a White Mage. It all depends where you lead your character's.


Sphere Types

  There are many different spheres you can use on the Sphere Grid. Different Spheres will activate different nodes. Nodes are what your characters get abilities from. For example, a red power sphere will activate an HP or defense node.

SphereDecription
Power SphereActivates a Hp, Strength or Defense Node
Mana SphereActivates a MP, Magic or Magic Defense Node
Speed SphereActivates a Agility, Evasion, or Accuracy Node
Ability SphereActivates a Ability Node
Fortune SphereActivates a Luck Node
Attribute SphereActivates Attribute nodes
Special SphereActivates special nodes
Skill SphereActivates skill nodes
White Magic SphereActivates a White Magic Node
Black Magic SphereActivates a Black Magic Node
Master SphereActivates any Ability or attribute node
Lv. 1 Key SphereOpens Lv. 1 locked Node
Lv. 2 Key SphereOpens Lv. 2 Locked Node
Lv. 3 Key SphereOpens Lv. 3 Locked Node
Lv. 4 Key SphereOpens Lv. 4 Locked Node
HP SphereTurns an empty node into a HP Node
MP SphereTurns an empty node into a MP Node
Strength SphereTurns an empty Node into a Strength Node
Defense SphereTurns an empty Node into a Defense Node
Magic SphereTurns an empty node into a Magic Node
Magic Defense SphereTurns an empty node into a Magic Defense Node
Agility SphereTurns an empty Node into a agility Node
Evasion SphereTurns an empty Node into a Evasion Node
Accuracy SphereTurns an empty Node into a Accuracy Sphere
Luck SphereTurns an empty Node into a Luck Node
Clear SphereClears all nodes
Return SphereGo back to any Node that the character has already activated
Friend SphereMoves a character to the position of another character on the board
Teleport SphereMove to any previously activated Node
Warp SphereMove to any of the nodes on the Sphere Grid



Character Attributes
 

  The Character attributes are the different things you are able to learn from the nodes.

AbilityDecription
Agility +1Raises Agility by one point
Agility +2Raises Agility by two points
Agility +3Raises Agility by three points
Agility +4Raises Agility by four points
Accuracy +1Raises Accuracy by one point
Accuracy +2Raises Accuracy by two points
Accuracy +3Raises Accuracy by three points
Accuracy +4Raises Accuracy by four points
Defense +1Raises Defense by one point
Defense +2Raises Defense by two points
Defense +3Raises Defense by three points
Defense +4Raises Defense by four points
Strength +1Raises Strength by one point
Strength +2Raises Strength by two points
Strength +3Raises Strength by three points
Strength +4Raises Strength by four points
Magic +1Raises Magic by one point
Magic +2Raises Magic by two points
Magic +3Raises Magic by three points
Magic +4Raises Magic bt four points
Magic Defense +1Raises Magic Defense by one point
Magic Defense +2Raises Magic Defense by two points
Magic Defense +3Raises Magic Defense by three points
Magic Defense +4Raises Magic Defense by four points
Evasion +1Raises Evasion 1 point
Evasion +2Raises Evasion 2 points
Evasion +3Raises Evasion 3 points
Evasion +4Raises Evasion 4 points
Luck +1Raises Luck by one point
Luck +2Raises Luck by two points
Luck +3Raises Luck by three points
Luck +4Raises Luck by four points
HP +200Raises HP 200 Points
HP +300Raises HP 300 points
Mp +10Raises MP 10 points
MP +20Raises MP 20 points
MP +40Raises MP 40 points
Lv. 1 LockOpened with a Lv. 1 Key Sphere
Lv. 2 LockOpened with a Lv. 2 Key Sphere
Lv. 3 LockOpened with a Lv. 3 Key Sphere
Lv. 4 LockOpened with a Lv. 4 Key Sphere




 



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